Illustration: Stipan Tadić, 'Super Andrija', 2018

aqb Volunteering
Volunteering period will be from March until May of 2022, to help at the upcoming exhibition “Are you sure you want to leave?”, a selection of the OSTRALE Biennale "Breathturn".
APPLICATION
Deadline: February 27, midnight
OPTIONAL TASKS
We would like volunteers to help throughout the exhibition minimum once a week for 5 hours. Volunteering periods are:
• Exhibition installation, preparation between March 1 - 18
• Art mediation, exhibition guarding between March 19 - May 22
REQUIREMENTS
• Conversational level of Hungarian and English
• Having personal interest in cultural and art related projects
COMPENSATION
• We can provide you with the signing of your school / university documents (if required), along with inviting you to gain a basic insight of the content, preparation and outcome of a Budapest-based international contemporary art exhibition.
ABOUT US
Being an independent cultural institution and a centre of contemporary arts, art quarter budapest hosts a wide diversity of programs. The building complex consists of a broad collective of in-house visual and performance artists and gives home to creative industry companies also. Aqb curates local on-site exhibitions and hosts a residency program for various international creators.
Zsófia TÓTH
My aim is to anchor my works between the realms of the figurative and the non-figurative. This is a very sensitive area and, for me, it is often a real challenge to find this transitional space. To achieve it, I use different techniques. My compositions are usually based on chaotic structures or reduced objects that can give rise to a kind of movement within or create division, which I will use to make my own deconstructive arrangements.
I prefer not to envision specific internal concepts before I start the actual work. For me, coincidence and chance are very important parts of the creative process, as it helps to keep the pieces structurally open, which in turn allows me to move to the next level. I have developed a method where I take buildings and everyday objects, pre-process them digitally – generating an alternative "pre-reality" – and then, through blending, finish the destruction on my canvas.
